cmake_minimum_required(VERSION 3.5) project(project-kyoku LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall") set(SOURCES application.cpp note.cpp debughelper.cpp main.cpp timeline.cpp timelineviews/timelineviewmanager.cpp timelineviews/classicviewmanager.cpp) set(HEADER_FILES application.h note.h debughelper.h timeline.h timelineviews/timelineviewmanager.h timelineviews/classicviewmanager.h) # STATIC # # You need to build SFML from sources with cmake set(SFML_LIB_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-audio.so.2.5) set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include) include_directories(${SFML_INCL_DIR}) add_executable(project-kyoku ${SOURCES} ${HEADER_FILES} ) target_link_libraries(project-kyoku ${SFML_LIB_DIR}) # DYNAMIC # # You only need to install SFML from your package manager #find_package(SFML REQUIRED graphics window system) #add_executable(project-kyoku ${SOURCES} ${HEADER_FILES} ) #target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)