#pragma once #include "window.h" #include "bpmslider.h" #include "pushbutton.h" #include #include #include #include #include class BPMCalculator; class BPMCalculatorWidget : public Window { public: explicit BPMCalculatorWidget(const std::shared_ptr& bpm_calculator, const std::shared_ptr &font); virtual void input(const sf::Event& event) override; virtual void update(const sf::Time& dt) override; virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const override; virtual void setRect(const sf::FloatRect& rect) override; virtual void setPosition(const sf::Vector2f& position) override; virtual void move(const sf::Vector2f& delta) override; virtual void setVisibility(bool is_visible = true) override; void init(); private: std::shared_ptr _button_start; std::shared_ptr _button_stop; std::shared_ptr _bpm_calculator; std::shared_ptr _slider; sf::SoundBuffer _slap_buffer; sf::Sound _slap; bool _ticked; sf::Text _bpm_value; };