#pragma once #include "widget.h" #include #include class Window : public Widget { public: explicit Window(const std::string& text, const std::shared_ptr &font); virtual void input(const sf::Event& event) override; virtual void update(const sf::Time& dt) override; virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const override; virtual void move(const sf::Vector2f& delta) override; virtual bool isUnderMouse(int mouse_x, int mouse_y) const override final; virtual void setRect(const sf::FloatRect& rect) override; virtual sf::FloatRect rect() const override; virtual void setPosition(const sf::Vector2f& position) override; virtual sf::Vector2f position() const override; void addBarButton(const std::string& text, std::function callback); protected: sf::RectangleShape _bar; sf::RectangleShape _window_content; sf::Text _bar_title; const std::shared_ptr _font; private: bool _is_dragging; sf::Vector2f _previous_click_position; };