#include "shared/classicmode/classicfactory.h" #include "game/classicgame.h" #include "graphics/classicgraphicsmanager.h" #include "tools/music.h" #include "editor/classiceditor.h" #include std::unique_ptr classic::initGame(sf::RenderWindow& game_window) { return std::make_unique(std::make_unique(game_window)); } std::unique_ptr classic::initEditor(sf::RenderWindow& game_window) { return std::make_unique(std::make_unique(game_window)); }