project-kyoku/include/note.h

29 lines
622 B
C++

#pragma once
#include "inputtype.h"
class Note
{
public:
explicit Note(microsec perfect_offset) :
_perfect_offset(perfect_offset) {}
virtual ~Note() = default;
virtual bool isActive() const = 0;
virtual void update(const microsec& music_offset) = 0;
virtual void input(PlayerInput&& inputdata) = 0;
virtual void draw() const = 0;
virtual void putToGame(const microsec &offset) = 0;
virtual bool isInGame() const = 0;
virtual bool shouldRemove() const = 0;
microsec offset() const
{
return _perfect_offset;
}
protected:
microsec _perfect_offset;
};