project-kyoku/include/game/timeline.h

23 lines
336 B
C++

#ifndef TIMELINE_H
#define TIMELINE_H
#include "tools/mathutils.h"
#include <memory>
#include <vector>
class Note;
class Timeline
{
public:
virtual ~Timeline() = default;
virtual void update(const microsec& offset) = 0;
virtual void clear() = 0;
virtual void drawVisibleNotes() const = 0;
};
#endif // TIMELINE_H