53 lines
680 B
C++
53 lines
680 B
C++
#pragma once
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#include <memory>
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#include <map>
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namespace kku
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{
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template <typename Resource, typename Id>
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class ResourceHolder
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{
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public:
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inline void load(Id id, std::unique_ptr<Resource>&& resource) noexcept
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{
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_resources[id] = std::move(resource);
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}
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inline std::shared_ptr<Resource> get(Id id) const
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{
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return _resources.find(id)->second;
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}
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private:
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std::map<Id, std::shared_ptr<Resource>> _resources;
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};
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namespace Font
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{
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enum class Id
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{
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GUI
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};
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}
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namespace Texture
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{
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enum class Id
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{
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GUI
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};
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}
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namespace GUISprite
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{
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enum class Id
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{
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SFML_LOGO,
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CRYPTOPP_LOGO
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};
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}
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}
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