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16 lines
322 B
C++
16 lines
322 B
C++
#pragma once
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#include <memory>
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#include "core/game.h"
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#include "core/editor.h"
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#include "core/corefactory.h"
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namespace classic
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{
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std::unique_ptr<kku::Game> getGame(const std::shared_ptr<kku::CoreFactory>& core_factory);
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std::unique_ptr<kku::Editor> getEditor(const std::shared_ptr<kku::CoreFactory>& core_factory);
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}
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