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#pragma once
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#include "core/inputtype.h"
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#include "tools/mathutils.h"
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#include <vector>
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#include <array>
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struct ElementInitializer
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{
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Coordinates coordinates;
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std::vector<Coordinates> falling_curve_interpolation;
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std::array<sf::Keyboard::Key, 2> keys; // needs initialization
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};
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