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15 lines
313 B
C++
15 lines
313 B
C++
#pragma once
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#include <memory>
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#include <SFML/Graphics/RenderWindow.hpp>
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class Game;
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class Editor;
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namespace classic
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{
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std::unique_ptr<Game> initGame(const std::shared_ptr<sf::RenderTarget>& render_target);
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std::unique_ptr<Editor> initEditor(const std::shared_ptr<sf::RenderTarget>& render_target);
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}
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