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41 lines
1.0 KiB
C++

#include "classicdyinganimationscenario.h"
#include "graphics/classicnotegraphics.h"
void ClassicDyingAnimationScenario::launch(
const std::shared_ptr<ClassicNoteGraphics> sprite,
const kku::microsec &time_begin, const kku::microsec &time_end)
{
_sprite = sprite;
_time_begin = time_begin;
_time_end = time_end;
_sprite->setColor(kku::Color{140, 140, 140, 255});
_sprite->setTrailColor(kku::Color{0, 0, 0, 255});
_sprite->setTrailPosition(kku::Point{0, 0});
}
void ClassicDyingAnimationScenario::update(const kku::microsec &music_offset)
{
(void)music_offset;
auto fill_color = _sprite->getColor();
if (fill_color.alpha == 0)
{
fill_color.alpha = 0;
_sprite->setColor(fill_color);
return;
}
auto new_alpha =
(int(fill_color.alpha) - 15) < 0 ? 0 : int(fill_color.alpha) - 15;
fill_color.alpha = new_alpha;
_sprite->setColor(fill_color);
}
bool ClassicDyingAnimationScenario::isDone() const
{
return _sprite->getColor().alpha == 0;
}