project-kyoku/include/application.h

36 lines
558 B
C++

#ifndef APPLICATION_H
#define APPLICATION_H
#include <SFML/System/Clock.hpp>
#include <SFML/Window/Keyboard.hpp>
#include "debughelper.h"
#include "timeline.h"
#include "note.h"
#include "game.h"
class Application
{
public:
Application();
void run();
void input();
void update();
void draw();
private:
sf::RenderWindow _game_window;
sf::Font _font;
sf::Text _grade;
std::unique_ptr<Timeline> _timeline;
DebugHelper _debug;
std::unique_ptr<Game> _game;
void startGameLoop();
};
#endif // APPLICATION_H