quest-wizard/models/events/qw_switcheventsevent.h

49 lines
1.3 KiB
C
Raw Permalink Normal View History

2023-02-09 14:41:24 +01:00
#ifndef QUESTACTIVATEITEMEVENT_H
#define QUESTACTIVATEITEMEVENT_H
#include <memory>
#include <QList>
#include "qw_abstractevent.h"
/* QWSwitchEventsEvent
* Changes events of its linked QWTrigger.
* For example: a door is being closed until we pick up a key.
* It's initial state "to print message "go find a key you punk".
* When we activate its key, execute() changes door event to "go through". */
class QWTrigger;
class QWSwitchEventsEvent : public QWAbstractEvent
{
private:
std::shared_ptr<QWTrigger> ptr_target;
bool b_active;
QList<std::shared_ptr<QWAbstractEvent>> list_disabled_events;
QList<std::shared_ptr<QWAbstractEvent>> list_enabled_events;
public:
explicit QWSwitchEventsEvent(const std::shared_ptr<QWTrigger> &tr);
virtual ~QWSwitchEventsEvent() override {}
void execute() override;
////////////////////////
void setTarget(const std::shared_ptr<QWTrigger> &tr) noexcept;
std::shared_ptr<QWTrigger> target() const noexcept;
void setEventsOnDisable(const QList<std::shared_ptr<QWAbstractEvent>> &evs) noexcept;
void setEventsOnEnable(const QList<std::shared_ptr<QWAbstractEvent>> &evs) noexcept;
// init() sets an inital state of ptr_trigger.
void init();
////////////////////////
void writeToJson(QJsonObject &event_data) override;
};
#endif // QUESTACTIVATEITEMEVENT_H