#ifndef DIALOGUEMANAGER_H #define DIALOGUEMANAGER_H #include "qw_abstractdialoguemanager.h" #include #include #include /* QWTextDialogueManager * Controls text game-freezing dialogues. */ class QWTextDialogue; class QWTextDialogueManager final : public QWAbstractDialogueManager { Q_OBJECT Q_DISABLE_COPY_MOVE(QWTextDialogueManager) private: std::shared_ptr ptr_text_dialogue; std::shared_ptr p_textbox; QGraphicsSimpleTextItem *p_frametext; public: explicit QWTextDialogueManager(QWScene *scene = nullptr); virtual ~QWTextDialogueManager() override; virtual void activateDialogue(const std::shared_ptr &dialogue) override; //////////////////////// void setDialoguePanel(const std::shared_ptr &panel) noexcept; public slots: virtual void onClicked(MouseButton mouse_button) override; }; #endif // DIALOGUEMANAGER_H