Fix runtime crash
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81bf4c7e8a
commit
a766708147
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@ -7,28 +7,20 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(SOURCES application.cpp board.cpp main.cpp)
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set(SOURCES application.cpp board.cpp main.cpp)
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set(HEADER_FILES application.h board.h filepath_util.h output_util.h)
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set(HEADER_FILES application.h board.h filepath_util.h output_util.h)
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set(SFML_STATIC_LIBRARIES TRUE) #set to FALSE if you have sfml installed from package manager and you don't want to link it statically
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# STATIC #
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# STATIC #
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# You need to build SFML from sources with cmake
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# You need to build SFML from sources with cmake
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if (SFML_STATIC_LIBRARIES)
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set(SFML_LIB_DIR
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set(SFML_LIB_DIR
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5)
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5)
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set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
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set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
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include_directories(${SFML_INCL_DIR})
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add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
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include_directories(${SFML_INCL_DIR})
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target_link_libraries(sliding-puzzle ${SFML_LIB_DIR})
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add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
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target_link_libraries(sliding-puzzle ${SFML_LIB_DIR})
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endif()
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# DYNAMIC #
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# DYNAMIC #
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# You only need to install SFML from your package manager
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# You only need to install SFML from your package manager
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if (NOT SFML_STATIC_LIBRARIES)
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#find_package(SFML REQUIRED graphics window system)
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find_package(SFML REQUIRED graphics window system)
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#include_directories(${SFML_INCLUDE_DIR})
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include_directories(${SFML_INCLUDE_DIR})
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#target_link_libraries(sliding-puzzle ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
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add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
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#add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
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target_link_libraries(sliding-puzzle ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
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endif()
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@ -144,7 +144,7 @@ bool Board::moveSelection(const DIRECTION &direction)
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break;
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break;
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case DIRECTION::DOWN:
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case DIRECTION::DOWN:
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if (selection_index > (cells_on_width * (cells_on_height - 1))) // if bottom row
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if (selection_index >= (cells_on_width * (cells_on_height - 1))) // if bottom row
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return false;
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return false;
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selection_index += cells_on_width;
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selection_index += cells_on_width;
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setSelectionVertex(selection_index);
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setSelectionVertex(selection_index);
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