30 lines
734 B
C++
30 lines
734 B
C++
#ifndef ARGSPROCESSOR_H
|
|
#define ARGSPROCESSOR_H
|
|
|
|
#include <SFML/Graphics/VertexArray.hpp>
|
|
#include <string>
|
|
|
|
class ArgsProcessor
|
|
{
|
|
public:
|
|
ArgsProcessor(int argc, char **argv);
|
|
|
|
int broken() const;
|
|
std::tuple<int, sf::Vector2i, std::string> unpack() const;
|
|
|
|
private:
|
|
bool isFlag(const char* arg, const char* flag) const;
|
|
int tryConvertInput(int argc, char **argv);
|
|
int iterateArgc(int argc, char **argv);
|
|
int makeError(const char* msg) const;
|
|
int parseSplitting(int curr_arg, int argc, char **argv);
|
|
int parseResolution(int curr_arg, int argc, char **argv);
|
|
|
|
int parse_result;
|
|
int image_splitting;
|
|
sf::Vector2i game_resolution;
|
|
std::string image_path;
|
|
};
|
|
|
|
#endif // ARGSPROCESSOR_H
|