2021-05-08 03:36:26 +02:00
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#include "locationcontroller.h"
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#include "location.h"
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2021-05-16 01:44:19 +02:00
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#include "validator.h"
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2021-05-08 03:36:26 +02:00
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#include "actor.h"
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LocationController::LocationController(Initializer &&initializer) :
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Controller(std::move(initializer))
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{}
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LocationController::~LocationController()
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{}
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std::string LocationController::interact(std::shared_ptr<Actor> actor)
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{
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std::string interaction_output;
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2021-05-16 01:44:19 +02:00
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const auto validation_result = _validator
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? _validator->validate(actor)
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: Validator::ValidateResult{true, ""};
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interaction_output += validation_result.validate_output;
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2021-05-08 03:36:26 +02:00
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if (validation_result.success)
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{
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actor->moveToLocation(_location);
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const std::string& node_interact_message = _location->interact();
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interaction_output += (_interaction_message + "\n\n" + node_interact_message);
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}
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2021-05-16 01:44:19 +02:00
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runModificators();
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2021-05-08 03:36:26 +02:00
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return interaction_output;
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}
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void LocationController::setDependentLocation(const std::shared_ptr<Location> &location)
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{
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_location = location;
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}
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