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#ifndef CONTROLLER_H
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#define CONTROLLER_H
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#include <memory>
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#include <string>
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#include <list>
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class Node;
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class Actor;
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class Validator;
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class Modificator;
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class Controller
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{
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public:
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struct Initializer
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{
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const std::list<std::string>& keywords;
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const std::string& message;
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};
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explicit Controller(Initializer&& initializer);
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virtual ~Controller() = 0;
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virtual std::string interact(std::shared_ptr<Actor> actor) = 0;
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bool validateInput(const std::string& input_word) const;
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void setValidator(const std::shared_ptr<Validator>& validator);
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void setModificators(const std::list<std::shared_ptr<Modificator>>& modificators);
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protected:
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void runModificators() const;
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std::list<std::string> _keywords;
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std::string _interaction_message;
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std::shared_ptr<Validator> _validator;
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std::list<std::shared_ptr<Modificator>> _modificators;
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};
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#endif // CONTROLLER_H
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