project-kyoku/note.h

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#ifndef NOTE_H
#define NOTE_H
#include <SFML/System/Clock.hpp>
#include <SFML/System/Vector2.hpp>
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#include <SFML/Graphics/RectangleShape.hpp> // TEMP MOCK
#include <memory>
////////////////////////////////
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using microsec = sf::Int64;
using coordinates = sf::Vector2i;
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class Sprite // MOCK
{
public:
Sprite(sf::RectangleShape shape) : _shape(shape), _attached(false) {};
bool isAttached() const noexcept
{ return _attached; }
void setAttachment(bool attached) noexcept
{ _attached = attached; }
private:
sf::RectangleShape _shape;
bool _attached;
};
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struct NoteGrade
{
int score;
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enum class Rating
{
WRONG,
BAD,
GOOD,
GREAT
} rating;
NoteGrade(int s, Rating r) : score(s), rating(r) {}
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};
////////////////////////////////
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class Note
{
public:
enum class Arrow
{
UP,
RIGHT,
DOWN,
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LEFT,
NONE
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};
Note(microsec offset, microsec life_span_offset, Note::Arrow type = Note::Arrow::UP);
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void setPosition(coordinates position);
coordinates position() const noexcept;
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microsec offset() const noexcept;
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NoteGrade onTap(Arrow arrow_type, microsec tap_time_stamp);
bool isActive(microsec music_play_offset) const noexcept;
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void resetSprite(const std::shared_ptr<Sprite>& sprite) noexcept;
static void resetPrecisionQualifier(microsec qualifier = 500000);
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private:
coordinates _position;
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microsec _offset;
microsec _start_handling_offset;
microsec _end_handling_offset;
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Arrow _type = Arrow::UP;
static microsec _precision_qualifier;
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NoteGrade calculatePrecision(microsec odds) const;
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std::shared_ptr<Sprite> _sprite;
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};
#endif // NOTE_H