Replace shared_ptr for RenderTarget with T * const

selection
NaiJi ✨ 2 years ago
parent 5b5b2c2aa1
commit 017f400ad9

@ -7,7 +7,7 @@
const sf::Time TIME_PER_FRAME = sf::seconds(1.f / 90.f); const sf::Time TIME_PER_FRAME = sf::seconds(1.f / 90.f);
ApplicationSFML::ApplicationSFML(const std::shared_ptr<sf::RenderWindow>& render_window) : ApplicationSFML::ApplicationSFML(sf::RenderWindow * const render_window) :
_render_window(render_window) _render_window(render_window)
{ {
_render_window->setFramerateLimit(60); _render_window->setFramerateLimit(60);

@ -8,10 +8,10 @@
class ApplicationSFML : public Application class ApplicationSFML : public Application
{ {
public: public:
explicit ApplicationSFML(const std::shared_ptr<sf::RenderWindow>& _render_window); explicit ApplicationSFML(sf::RenderWindow * const _render_window);
virtual void display() override; virtual void display() override;
virtual void run() override; virtual void run() override;
private: private:
const std::shared_ptr<sf::RenderWindow> _render_window; sf::RenderWindow * const _render_window;
}; };

@ -7,7 +7,7 @@
#include "game/classicgame.h" #include "game/classicgame.h"
#include "editor/classiceditor.h" #include "editor/classiceditor.h"
ClassicFactorySFML::ClassicFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target) : ClassicFactorySFML::ClassicFactorySFML(sf::RenderTarget * const render_target) :
_render_target(render_target) _render_target(render_target)
{} {}

@ -8,10 +8,10 @@
class ClassicFactorySFML : public ClassicFactory class ClassicFactorySFML : public ClassicFactory
{ {
public: public:
explicit ClassicFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target); explicit ClassicFactorySFML(sf::RenderTarget * const render_target);
virtual std::unique_ptr<kku::Game> getGame() const override; virtual std::unique_ptr<kku::Game> getGame() const override;
virtual std::unique_ptr<kku::Editor> getEditor() const override; virtual std::unique_ptr<kku::Editor> getEditor() const override;
private: private:
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
}; };

@ -1,6 +1,6 @@
#include "classicspritesfml.h" #include "classicspritesfml.h"
ClassicSpriteSFML::ClassicSpriteSFML(const std::shared_ptr<sf::RenderTarget>& render_target, ClassicSpriteSFML::ClassicSpriteSFML(sf::RenderTarget * const render_target,
const sf::RectangleShape& shape) : const sf::RectangleShape& shape) :
_prototype(shape), _prototype(shape),
_shape(shape), _shape(shape),

@ -8,7 +8,7 @@
class ClassicSpriteSFML : public ClassicSprite class ClassicSpriteSFML : public ClassicSprite
{ {
public: public:
explicit ClassicSpriteSFML(const std::shared_ptr<sf::RenderTarget>& render_target, explicit ClassicSpriteSFML(sf::RenderTarget * const render_target,
const sf::RectangleShape& shape); const sf::RectangleShape& shape);
virtual void reset() override; virtual void reset() override;
@ -30,5 +30,5 @@ private:
sf::RectangleShape _shape; sf::RectangleShape _shape;
sf::RectangleShape _trail; sf::RectangleShape _trail;
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
}; };

@ -1,7 +1,7 @@
#include "spritefactorysfml.h" #include "spritefactorysfml.h"
#include "classicspritesfml.h" #include "classicspritesfml.h"
ClassicSpriteFactorySFML::ClassicSpriteFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target) : ClassicSpriteFactorySFML::ClassicSpriteFactorySFML(sf::RenderTarget * const render_target) :
_render_target(render_target) _render_target(render_target)
{} {}

@ -7,9 +7,9 @@
class ClassicSpriteFactorySFML : public ClassicSpriteFactory class ClassicSpriteFactorySFML : public ClassicSpriteFactory
{ {
public: public:
explicit ClassicSpriteFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target); explicit ClassicSpriteFactorySFML(sf::RenderTarget * const render_target);
virtual std::shared_ptr<ClassicSprite> create(Type type) const override; virtual std::shared_ptr<ClassicSprite> create(Type type) const override;
private: private:
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
}; };

@ -5,7 +5,7 @@
#include "textsfml.h" #include "textsfml.h"
#include "linesfml.h" #include "linesfml.h"
CoreFactorySFML::CoreFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target) : CoreFactorySFML::CoreFactorySFML(sf::RenderTarget * const render_target) :
_render_target(render_target) _render_target(render_target)
{ {
auto gui_font = std::make_unique<sf::Font>(); auto gui_font = std::make_unique<sf::Font>();

@ -9,7 +9,7 @@
class CoreFactorySFML : public kku::CoreFactory class CoreFactorySFML : public kku::CoreFactory
{ {
public: public:
explicit CoreFactorySFML(const std::shared_ptr<sf::RenderTarget>& render_target); explicit CoreFactorySFML(sf::RenderTarget * const render_target);
virtual std::shared_ptr<kku::Music> getMusic() const override; virtual std::shared_ptr<kku::Music> getMusic() const override;
virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const override; virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const override;
virtual std::shared_ptr<kku::Rectangle> getRectangle() const override; virtual std::shared_ptr<kku::Rectangle> getRectangle() const override;
@ -17,6 +17,6 @@ public:
virtual kku::Vector2<std::size_t> getRenderSize() const override; virtual kku::Vector2<std::size_t> getRenderSize() const override;
private: private:
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
kku::ResourceHolder<sf::Font, kku::Font::Id> _font_holder; kku::ResourceHolder<sf::Font, kku::Font::Id> _font_holder;
}; };

@ -1,6 +1,6 @@
#include "linesfml.h" #include "linesfml.h"
LineSFML::LineSFML(const std::shared_ptr<sf::RenderTarget>& render_target) : LineSFML::LineSFML(sf::RenderTarget * const render_target) :
_render_target(render_target) _render_target(render_target)
{ {
_vertex = sf::VertexArray(sf::LinesStrip, 2); _vertex = sf::VertexArray(sf::LinesStrip, 2);
@ -21,4 +21,4 @@ void LineSFML::setColor(const kku::Color& c1, const kku::Color& c2)
void LineSFML::display() void LineSFML::display()
{ {
_render_target->draw(_vertex); _render_target->draw(_vertex);
} }

@ -9,12 +9,12 @@
class LineSFML : public kku::Line class LineSFML : public kku::Line
{ {
public: public:
explicit LineSFML(const std::shared_ptr<sf::RenderTarget>& render_target); explicit LineSFML(sf::RenderTarget * const render_target);
virtual void setPosition(const kku::Point& p1, const kku::Point& p2) override; virtual void setPosition(const kku::Point& p1, const kku::Point& p2) override;
virtual void setColor(const kku::Color& c1, const kku::Color& c2) override; virtual void setColor(const kku::Color& c1, const kku::Color& c2) override;
virtual void display() override; virtual void display() override;
private: private:
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
sf::VertexArray _vertex; sf::VertexArray _vertex;
}; };

@ -1,6 +1,6 @@
#include "rectanglesfml.h" #include "rectanglesfml.h"
RectangleSFML::RectangleSFML(const std::shared_ptr<sf::RenderTarget>& render_target) : RectangleSFML::RectangleSFML(sf::RenderTarget * const render_target) :
_render_target(render_target) _render_target(render_target)
{} {}

@ -9,7 +9,7 @@
class RectangleSFML : public kku::Rectangle class RectangleSFML : public kku::Rectangle
{ {
public: public:
explicit RectangleSFML(const std::shared_ptr<sf::RenderTarget>& render_target); explicit RectangleSFML(sf::RenderTarget * const render_target);
virtual void setRect(const kku::Area<float>& rect) override; virtual void setRect(const kku::Area<float>& rect) override;
virtual kku::Area<float> getRect() const override; virtual kku::Area<float> getRect() const override;
@ -23,6 +23,6 @@ public:
virtual void display() override; virtual void display() override;
private: private:
const std::shared_ptr<sf::RenderTarget> _render_target; sf::RenderTarget * const _render_target;
sf::RectangleShape _rectangle; sf::RectangleShape _rectangle;
}; };

@ -1,6 +1,6 @@
#include "textsfml.h" #include "textsfml.h"
TextSFML::TextSFML(const std::shared_ptr<sf::RenderTarget>& render_target, TextSFML::TextSFML(sf::RenderTarget * const render_target,
const std::shared_ptr<const sf::Font>& font) : const std::shared_ptr<const sf::Font>& font) :
_render_target(render_target) _render_target(render_target)
{ {

@ -10,7 +10,7 @@
class TextSFML : public kku::Text class TextSFML : public kku::Text
{ {
public: public:
explicit TextSFML(const std::shared_ptr<sf::RenderTarget>& render_target, explicit TextSFML(sf::RenderTarget * const render_target,
const std::shared_ptr<const sf::Font>& font); const std::shared_ptr<const sf::Font>& font);
virtual void setString(const std::string& string) override; virtual void setString(const std::string& string) override;

@ -2,7 +2,8 @@
int main() int main()
{ {
ApplicationSFML app(std::make_shared<sf::RenderWindow>(sf::VideoMode{1280, 720}, "Test", sf::Style::Fullscreen)); sf::RenderWindow window(sf::VideoMode{1280, 720}, "Test", sf::Style::Fullscreen);
ApplicationSFML app(&window);
if (app.init()) if (app.init())
app.run(); app.run();
} }

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