Add polymorphic draw for classic notes

selection
NaiJi ✨ 2 years ago
parent 0d97e61f4b
commit 45132ff82a

@ -1,5 +1,6 @@
#include "game/classicarrownote.h" #include "game/classicarrownote.h"
#include "classicmode/context.h" #include "classicmode/context.h"
#include "graphics/classicgraphicsmanager.h"
ClassicArrowNote::ClassicArrowNote(Init&& init) : ClassicArrowNote::ClassicArrowNote(Init&& init) :
ClassicNote(init.perfect_offset), ClassicNote(init.perfect_offset),
@ -33,12 +34,22 @@ void ClassicArrowNote::input(kku::GameEvent&& input)
_context->input(this, std::move(input)); _context->input(this, std::move(input));
} }
void ClassicArrowNote::setGraphics(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager, kku::TimeRange&& range) const
{
}
void ClassicArrowNote::draw(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager) const
{
graphics_manager->draw(this);
}
bool ClassicArrowNote::isHold() const bool ClassicArrowNote::isHold() const
{ {
return _is_holding; return _is_holding;
} }
std::vector<ArrowElement>& ClassicArrowNote::getElements() const std::vector<ArrowElement>& ClassicArrowNote::getElements() const
{ {
return _elements; return _elements;
} }

@ -35,9 +35,11 @@ public:
virtual bool isActive(const kku::microsec& offset) const override; virtual bool isActive(const kku::microsec& offset) const override;
virtual void update(const kku::microsec &music_offset) override; virtual void update(const kku::microsec &music_offset) override;
virtual void input(kku::GameEvent&& input) override; virtual void input(kku::GameEvent&& input) override;
virtual void setGraphics(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager, kku::TimeRange&& range) const override;
virtual void draw(const std::shared_ptr<const ClassicGraphicsManager> &graphics_manager) const override;
bool isHold() const; bool isHold() const;
std::vector<ArrowElement>& getElements(); const std::vector<ArrowElement>& getElements() const;
Grade calculatePrecision(const kku::microsec& offset) const; Grade calculatePrecision(const kku::microsec& offset) const;
bool isPressedAs(kku::SystemEvent::Key::Code key) const; bool isPressedAs(kku::SystemEvent::Key::Code key) const;

@ -21,6 +21,9 @@ public:
virtual void update(const kku::microsec& offset, ClassicArrowNote* note) = 0; virtual void update(const kku::microsec& offset, ClassicArrowNote* note) = 0;
// virtual void update(const kku::microsec& offset, ClassicSliderNote* note) = 0; // virtual void update(const kku::microsec& offset, ClassicSliderNote* note) = 0;
virtual void draw(const ClassicArrowNote* note) const = 0;
// virtual void draw(ClassicSliderNote* note) const = 0;
protected: protected:
kku::microsec _visibility_offset; kku::microsec _visibility_offset;
}; };

@ -1,4 +1,5 @@
#include "classicscenegraphicsmanager.h" #include "classicscenegraphicsmanager.h"
#include "game/classicarrownote.h"
ClassicSceneGraphicsManager::ClassicSceneGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline, ClassicSceneGraphicsManager::ClassicSceneGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
const std::shared_ptr<ClassicGraphicsFactory>& factory, const std::shared_ptr<ClassicGraphicsFactory>& factory,
@ -32,7 +33,7 @@ void ClassicSceneGraphicsManager::display() const
for (auto it = _first; it != _last; ++it) for (auto it = _first; it != _last; ++it)
{ {
//display((*it)->getElements()); (*it)->draw(shared_from_this());
} }
} }
@ -46,8 +47,9 @@ void ClassicSceneGraphicsManager::update(const kku::microsec& offset, ClassicArr
updateVisibleNotes(offset); updateVisibleNotes(offset);
} }
void ClassicSceneGraphicsManager::display(const std::vector<ArrowElement>& elements) const void ClassicSceneGraphicsManager::draw(const ClassicArrowNote* note) const
{ {
auto& elements = note->getElements();
for (std::size_t i = 0; i < elements.size(); ++i) for (std::size_t i = 0; i < elements.size(); ++i)
{ {
const auto& sprite = elements[i].sprite; const auto& sprite = elements[i].sprite;
@ -55,10 +57,8 @@ void ClassicSceneGraphicsManager::display(const std::vector<ArrowElement>& eleme
if (i >= 1) if (i >= 1)
{ {
//const auto& neighbor_sprite = elements[i - 1].sprite; //const auto& neighbor_sprite = elements[i - 1].sprite;
//const auto c1 = neighbor_sprite->trailPosition(); //const auto c1 = neighbor_sprite->trailPosition();
//const auto c2 = sprite->trailPosition(); //const auto c2 = sprite->trailPosition();
//_render_target->draw(makeLine(c1, c2)); //_render_target->draw(makeLine(c1, c2));
} }
@ -115,7 +115,7 @@ void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
&& offset <= note->getPerfectOffset()) && offset <= note->getPerfectOffset())
{ {
note->setState(ClassicNote::State::FLYING); note->setState(ClassicNote::State::FLYING);
//setGraphics(note, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()}); note->setGraphics(shared_from_this(), kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
} }
} }
else else
@ -150,7 +150,7 @@ void ClassicSceneGraphicsManager::fetchLastNote(const kku::microsec& offset)
&& offset <= note->getPerfectOffset()) && offset <= note->getPerfectOffset())
{ {
note->setState(ClassicNote::State::FLYING); note->setState(ClassicNote::State::FLYING);
//note->setGraphics(this, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()}); note->setGraphics(shared_from_this(), kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
} }
++note_iterator; ++note_iterator;

@ -22,7 +22,7 @@ public:
virtual void display() const override; virtual void display() const override;
virtual void update(const kku::microsec& offset, ClassicArrowNote* note) override; virtual void update(const kku::microsec& offset, ClassicArrowNote* note) override;
virtual void display(const std::vector<ArrowElement>& elements) const; virtual void draw(const ClassicArrowNote* note) const override;
virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range); virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range);
protected: protected:

@ -1,7 +1,10 @@
#pragma once #pragma once
#include <memory>
#include "core/note.h" #include "core/note.h"
class ClassicGraphicsManager;
class ClassicNote : public kku::Note class ClassicNote : public kku::Note
{ {
public: public:
@ -20,9 +23,11 @@ public:
virtual bool isActive(const kku::microsec& offset) const override = 0; virtual bool isActive(const kku::microsec& offset) const override = 0;
virtual void update(const kku::microsec &music_offset) override = 0; virtual void update(const kku::microsec &music_offset) override = 0;
virtual void input(kku::GameEvent&& input) override = 0; virtual void input(kku::GameEvent&& input) override = 0;
virtual void setGraphics(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager, kku::TimeRange&& range) const = 0;
virtual void draw(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager) const = 0;
void setState(State state) noexcept; void setState(State state) noexcept;
State getState() const noexcept; State getState() const noexcept;

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