2021-04-03 19:14:31 +02:00
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cmake_minimum_required(VERSION 3.5)
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project(project-kyoku LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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2021-04-15 17:03:35 +02:00
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
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set(SOURCES application.cpp note.cpp debughelper.cpp main.cpp timeline.cpp timelineviews/timelineviewmanager.cpp timelineviews/classicviewmanager.cpp)
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set(HEADER_FILES application.h note.h debughelper.h timeline.h timelineviews/timelineviewmanager.h timelineviews/classicviewmanager.h)
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2021-04-03 19:14:31 +02:00
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# STATIC #
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# You need to build SFML from sources with cmake
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2021-04-15 17:03:35 +02:00
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set(SFML_LIB_DIR
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-audio.so.2.5)
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set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
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include_directories(${SFML_INCL_DIR})
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add_executable(project-kyoku ${SOURCES} ${HEADER_FILES} )
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target_link_libraries(project-kyoku ${SFML_LIB_DIR})
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2021-04-04 22:43:12 +02:00
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# DYNAMIC #
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# You only need to install SFML from your package manager
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2021-04-15 17:03:35 +02:00
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#find_package(SFML REQUIRED graphics window system)
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#add_executable(project-kyoku ${SOURCES} ${HEADER_FILES} )
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#target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)
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