2021-10-05 20:48:28 +02:00
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#pragma once
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#include "core/editor.h"
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class ClassicEditor : public Editor
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{
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public:
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explicit ClassicEditor();
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virtual void input(PlayerInput&& inputdata) = 0;
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2021-11-02 18:03:27 +01:00
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virtual void update(const sf::Time& dt) = 0;
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2021-10-05 20:48:28 +02:00
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virtual void draw() const = 0;
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};
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