2021-05-28 19:50:57 +02:00
|
|
|
#ifndef CLASSICGAME_H
|
|
|
|
#define CLASSICGAME_H
|
|
|
|
|
2021-05-31 19:04:16 +02:00
|
|
|
#include <map>
|
|
|
|
|
2021-05-28 19:50:57 +02:00
|
|
|
#include "game.h"
|
2021-05-31 19:04:16 +02:00
|
|
|
#include "classicactions.h"
|
2021-05-28 19:50:57 +02:00
|
|
|
|
2021-06-07 20:19:58 +02:00
|
|
|
class ClassicTimeline;
|
|
|
|
|
2021-05-31 19:04:16 +02:00
|
|
|
class ClassicGame final : public Game
|
2021-05-28 19:50:57 +02:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
explicit ClassicGame();
|
2021-05-31 19:04:16 +02:00
|
|
|
virtual ~ClassicGame() override = default;
|
2021-05-28 19:50:57 +02:00
|
|
|
|
|
|
|
virtual void run() override;
|
|
|
|
|
|
|
|
virtual void input(const sf::Event& event) override;
|
|
|
|
virtual void update() override;
|
|
|
|
virtual void draw(const sf::RenderWindow& window) const override;
|
2021-05-31 19:04:16 +02:00
|
|
|
|
|
|
|
private:
|
|
|
|
std::map<sf::Keyboard::Key, Button> _keys_to_buttons;
|
|
|
|
std::map<Button, Action> _buttons_to_pressed_actions;
|
|
|
|
std::map<Button, Action> _buttons_to_released_actions;
|
|
|
|
|
|
|
|
Action getActionKeyPressed(Button button) const;
|
|
|
|
Action getActionKeyReleased(Button button) const;
|
2021-06-07 20:19:58 +02:00
|
|
|
|
|
|
|
std::unique_ptr<ClassicTimeline> _timeline;
|
|
|
|
|
2021-05-28 19:50:57 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // CLASSICGAME_H
|