23 lines
530 B
C++
23 lines
530 B
C++
#include "classicdyinganimationscenario.h"
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#include "classicsprite.h"
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void ClassicDyingAnimationScenario::launch(const std::shared_ptr<ClassicSprite> sprite, const microsec& time_begin, const microsec &time_end)
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{
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_sprite = sprite;
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_time_begin = time_begin;
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_time_end = time_end;
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_sprite->pulse();
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}
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void ClassicDyingAnimationScenario::update(const microsec& music_offset)
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{
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(void) music_offset;
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_sprite->update();
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}
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bool ClassicDyingAnimationScenario::isDone() const
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{
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return _sprite->isDead();
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}
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