14 lines
335 B
C++
14 lines
335 B
C++
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#include "qw_abstractscenecontrol.h"
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QWAbstractSceneControl:: QWAbstractSceneControl()
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{}
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QWAbstractSceneControl::~QWAbstractSceneControl()
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{}
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void QWAbstractSceneControl::onBuildingStateMachine(QWStateMachine *state_machine, std::unique_ptr<GameFeatures> &game_features)
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{
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Q_UNUSED(state_machine)
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Q_UNUSED(game_features)
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}
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