Add multifolder support
This commit is contained in:
parent
93449bd39a
commit
9c9fd95ea9
|
@ -13,12 +13,12 @@ set(SFML_LIB_DIR
|
|||
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
|
||||
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
|
||||
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5)
|
||||
set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
|
||||
include_directories(${SFML_INCL_DIR})
|
||||
add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
|
||||
target_link_libraries(sliding-puzzle ${SFML_LIB_DIR})
|
||||
#set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
|
||||
#include_directories(${SFML_INCL_DIR})
|
||||
#target_link_libraries(sliding-puzzle ${SFML_LIB_DIR})
|
||||
|
||||
# DYNAMIC #
|
||||
# You only need to install SFML from your package manager
|
||||
#find_package(SFML REQUIRED graphics window system)
|
||||
#target_link_libraries(sliding-puzzle sfml-system sfml-graphics sfml-network)
|
||||
find_package(SFML REQUIRED graphics window system)
|
||||
add_executable(sliding-puzzle ${SOURCES} ${HEADER_FILES} )
|
||||
target_link_libraries(sliding-puzzle sfml-system sfml-graphics sfml-network)
|
||||
|
|
|
@ -38,16 +38,18 @@ int ArgsProcessor::tryConvertInput(int argc, char **argv)
|
|||
if (error)
|
||||
return error;
|
||||
|
||||
if (image_path == DEFAULT_PATH)
|
||||
if (image_path == DEFAULT_PATH && loaded_image_pathes.empty())
|
||||
{
|
||||
// no path was given, loading random image from '.'
|
||||
const auto &[error, ret_path] = filepath::parsePath(image_path);
|
||||
if (error)
|
||||
return makeError(output::IMG_FAIL_MSG);
|
||||
|
||||
image_path = ret_path;
|
||||
loaded_image_pathes.insert(loaded_image_pathes.end(), ret_path.begin(), ret_path.end());
|
||||
}
|
||||
|
||||
image_path = filepath::randomChoice(loaded_image_pathes);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -86,9 +88,9 @@ int ArgsProcessor::iterateArgc(int argc, char **argv)
|
|||
const auto &[error, ret_path] = filepath::parsePath(argv[current_arg]);
|
||||
|
||||
if (error)
|
||||
return makeError(output::IMG_FAIL_MSG);
|
||||
continue;
|
||||
|
||||
image_path = ret_path;
|
||||
loaded_image_pathes.insert(loaded_image_pathes.end(), ret_path.begin(), ret_path.end());
|
||||
}
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
|
|
|
@ -24,6 +24,7 @@ private:
|
|||
int image_splitting;
|
||||
sf::Vector2i game_resolution;
|
||||
std::string image_path;
|
||||
std::vector<std::string> loaded_image_pathes;
|
||||
};
|
||||
|
||||
#endif // ARGSPROCESSOR_H
|
||||
|
|
|
@ -28,6 +28,7 @@ Board::~Board()
|
|||
|
||||
bool Board::init(const std::string& path, int splitting, const sf::RenderWindow &window)
|
||||
{
|
||||
std::cout << path << '\n';
|
||||
if (!global_texture.loadFromFile(path) )
|
||||
return false;
|
||||
|
||||
|
|
|
@ -25,7 +25,56 @@ namespace filepath
|
|||
return std::equal(ending.rbegin(), ending.rend(), string.rbegin());
|
||||
}
|
||||
|
||||
std::tuple<int, std::string> parsePath(const std::string &argv)
|
||||
std::string randomChoice(const std::vector<std::string>& poll)
|
||||
{
|
||||
std::cout << "Loading random image!\n";
|
||||
const auto range = poll.size() - 1;
|
||||
return poll.at(rand() & range);
|
||||
}
|
||||
|
||||
std::vector<std::tuple<std::filesystem::path, std::filesystem::file_status>> extractFilesFrom(std::filesystem::path&& path)
|
||||
{
|
||||
std::vector<std::tuple<std::filesystem::path, std::filesystem::file_status>> dir_items;
|
||||
std::transform(std::filesystem::directory_iterator(path), {}, std::back_inserter(dir_items), filepath::getFileInfo);
|
||||
return dir_items;
|
||||
}
|
||||
|
||||
bool isImage(const std::filesystem::path& filepath)
|
||||
{
|
||||
static std::set<std::string> allowed_ext = {".bmp", ".jpg", "*.jpeg", ".png"};
|
||||
const std::string path_string = filepath.string();
|
||||
|
||||
return std::filesystem::is_regular_file(filepath) &&
|
||||
std::any_of(allowed_ext.begin(), allowed_ext.end(),
|
||||
[&](const std::string& e)
|
||||
{
|
||||
return filepath::endsWith(path_string, e);
|
||||
});
|
||||
}
|
||||
|
||||
std::tuple<int, std::vector<std::string>> parseFolder(std::filesystem::path&& path)
|
||||
{
|
||||
auto directory_items = extractFilesFrom(std::move(path));
|
||||
|
||||
std::vector<std::string> image_pathes;
|
||||
for (const auto &[local_path, status] : directory_items)
|
||||
{
|
||||
if (isImage(local_path))
|
||||
image_pathes.emplace_back(local_path.string());
|
||||
}
|
||||
|
||||
if (image_pathes.empty())
|
||||
return {EXIT_FAILURE, {}};
|
||||
|
||||
const std::tuple<int, std::vector<std::string>> empty_folder = {EXIT_FAILURE, {}};
|
||||
const std::tuple<int, std::vector<std::string>> found_images = {EXIT_SUCCESS, image_pathes};
|
||||
|
||||
return image_pathes.empty()
|
||||
? empty_folder
|
||||
: found_images;
|
||||
}
|
||||
|
||||
std::tuple<int, std::vector<std::string>> parsePath(const std::string &argv)
|
||||
{
|
||||
std::filesystem::path path(argv);
|
||||
if (!std::filesystem::exists(path))
|
||||
|
@ -34,38 +83,12 @@ namespace filepath
|
|||
return {EXIT_FAILURE, {}};
|
||||
}
|
||||
|
||||
// Maybe user chose a specific image, not a folder
|
||||
if (std::filesystem::is_regular_file(path))
|
||||
return {EXIT_SUCCESS, path.string()};
|
||||
// TO DO : I KNOW THIS PART IS BAD! I have never worked with ::filesystem before,
|
||||
// So... it is a folder i will rewrite it when the prject works and is done
|
||||
// Creating a vector of everything in the given directory
|
||||
std::vector<std::tuple<std::filesystem::path, std::filesystem::file_status>> dir_items;
|
||||
std::transform(std::filesystem::directory_iterator(path), {}, std::back_inserter(dir_items), filepath::getFileInfo);
|
||||
|
||||
std::set<std::string> allowed_ext = {".bmp", ".dds", ".jpg", ".png", ".tga", ".psd"};
|
||||
|
||||
// Now getting images
|
||||
std::vector<std::string> dir_image_items;
|
||||
for (const auto &[local_path, status] : dir_items)
|
||||
{
|
||||
const std::string str_path = local_path.string();
|
||||
if (std::filesystem::is_regular_file(local_path) &&
|
||||
std::any_of(allowed_ext.begin(), allowed_ext.end(), [&](const std::string& e) { return filepath::endsWith(str_path, e); }))
|
||||
{
|
||||
dir_image_items.emplace_back(str_path);
|
||||
}
|
||||
return {EXIT_SUCCESS, {path.string()}};
|
||||
}
|
||||
|
||||
if (dir_image_items.empty())
|
||||
{
|
||||
std::cout << "No images found at " << path << "\n--help for more information.\n";
|
||||
return {EXIT_FAILURE, {}};
|
||||
}
|
||||
|
||||
std::cout << "Loading random image file from " << path << "\n";
|
||||
srand(static_cast<unsigned int>(time(nullptr)));
|
||||
return {EXIT_SUCCESS, dir_image_items[rand() & (dir_image_items.size() - 1)]};
|
||||
return parseFolder(std::move(path));
|
||||
}
|
||||
|
||||
std::vector<std::string> split(const std::string &s, char delim)
|
||||
|
|
Loading…
Reference in New Issue