forked from NaiJi/project-kyoku
Implement resource sprites and about page with third-party logos
This commit is contained in:
parent
e580d45eef
commit
b92bffb43e
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@ -8,6 +8,7 @@
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#include "core/rectangle.h"
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#include "core/vector.h"
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#include "core/line.h"
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#include "core/sprite.h"
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namespace kku
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{
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@ -20,7 +21,8 @@ public:
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virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const = 0;
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virtual std::shared_ptr<kku::Rectangle> getRectangle() const = 0;
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virtual std::shared_ptr<kku::Line> getLine() const = 0;
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virtual std::shared_ptr<kku::Sprite> getSprite(kku::GUISprite::Id id) const = 0;
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virtual kku::Vector2<std::size_t> getRenderSize() const = 0;
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};
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}
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}
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@ -15,7 +15,7 @@ public:
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_resources[id] = std::move(resource);
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}
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inline const std::shared_ptr<Resource>& get(Id id) const
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inline std::shared_ptr<Resource> get(Id id) const
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{
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return _resources.find(id)->second;
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}
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@ -32,4 +32,21 @@ namespace Font
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};
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}
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}
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namespace Texture
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{
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enum class Id
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{
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GUI
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};
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}
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namespace GUISprite
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{
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enum class Id
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{
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SFML_LOGO,
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CRYPTOPP_LOGO
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};
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}
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}
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@ -1,5 +1,7 @@
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#pragma once
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#include "core/area.h"
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namespace kku
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{
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@ -7,8 +9,12 @@ class Sprite
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{
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public:
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virtual ~Sprite() = default;
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virtual void reset() = 0;
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virtual void setPosition(const Point& position) = 0;
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virtual Point getPosition() const = 0;
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virtual void move(const kku::Vector2<float>& delta) = 0;
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virtual void display() const = 0;
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};
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}
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}
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Binary file not shown.
After Width: | Height: | Size: 24 KiB |
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@ -0,0 +1,39 @@
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#pragma once
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#include "application/state.h"
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#include "core/corefactory.h"
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#include "core/functional.h"
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class Group;
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class PushButton;
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namespace kku { class Sprite; class Text; }
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class About : public GUIState
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{
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public:
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struct Callbacks
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{
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kku::lambda onLeaveAboutState;
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};
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explicit About(const std::shared_ptr<kku::CoreFactory>& factory, Callbacks&& callbacks);
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virtual void input(const kku::SystemEvent& event) override;
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virtual void update(const kku::microsec& dt) override;
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virtual void display() const override;
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virtual void enter() override;
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virtual void leave() override;
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private:
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const Callbacks _callbacks;
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const std::shared_ptr<kku::CoreFactory> _core_factory;
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const std::shared_ptr<kku::Sprite> _sfml_logo;
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const std::shared_ptr<kku::Sprite> _cryptopp_logo;
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const std::shared_ptr<kku::Text> _powered_by_text;
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std::shared_ptr<Group> _buttons;
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std::shared_ptr<PushButton> _exit_button;
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};
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@ -14,6 +14,7 @@ public:
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{
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kku::lambda onAppendGameState;
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kku::lambda onAppendEditorState;
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kku::lambda onAppendAboutState;
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};
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explicit MainMenu(const std::shared_ptr<kku::CoreFactory>& factory, Callbacks&& callbacks);
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@ -19,6 +19,7 @@ public:
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EDITOR_PICKER,
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EDITOR,
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SETTINGS,
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ABOUT,
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AMOUNT
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};
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@ -0,0 +1,59 @@
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#include "application/about.h"
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#include "widgets/pushbutton.h"
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#include "widgets/group.h"
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About::About(const std::shared_ptr<kku::CoreFactory>& factory, About::Callbacks&& callbacks) :
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_callbacks(std::move(callbacks)),
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_core_factory(factory),
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_sfml_logo(factory->getSprite(kku::GUISprite::Id::SFML_LOGO)),
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_cryptopp_logo(factory->getSprite(kku::GUISprite::Id::CRYPTOPP_LOGO)),
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_powered_by_text(factory->getText(kku::Font::Id::GUI)),
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_buttons(std::make_shared<Group>())
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{
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_powered_by_text->setString("Powered by: ");
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_powered_by_text->move(kku::Vector2<float>{0., 60});
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_sfml_logo->move(kku::Vector2<float>{230., 60});
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_cryptopp_logo->move(kku::Vector2<float>{250., 180});
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}
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void About::input(const kku::SystemEvent& event)
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{
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_buttons->input(event);
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}
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void About::update(const kku::microsec& dt)
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{
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_buttons->update(dt);
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}
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void About::display() const
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{
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_buttons->display();
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_sfml_logo->display();
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_cryptopp_logo->display();
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_powered_by_text->display();
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}
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void About::enter()
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{
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const auto render_size = _core_factory->getRenderSize();
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const float window_width = render_size.first;
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const float window_height = render_size.second;
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if (!_exit_button)
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{
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_exit_button = std::make_shared<PushButton>("Return", _core_factory, 48);
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_exit_button->setCallback(_callbacks.onLeaveAboutState);
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_buttons->addChild(_exit_button);
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}
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_exit_button->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f * 4,
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window_width / 3.f, window_height / 7.f});
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_buttons->setVisibility();
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}
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void About::leave()
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{
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_buttons->setVisibility(false);
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}
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@ -5,6 +5,7 @@
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#include "application/mainmenu.h"
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#include "application/gamestate.h"
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#include "application/editorstate.h"
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#include "application/about.h"
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#include "classicmode/classicfactory.h"
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MainMenu::Callbacks callbacks =
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{
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[&](){ pushState(GUIState::Tag::GAME); },
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[&](){ pushState(GUIState::Tag::EDITOR); }
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[&](){ pushState(GUIState::Tag::EDITOR); },
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[&](){ pushState(GUIState::Tag::ABOUT); },
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};
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EditorState::Callbacks editor_callbacks = {[&](){ popState(); }};
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About::Callbacks about_callbacks = {[&](){ popState(); }};
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const auto main_menu = std::make_shared<MainMenu>(_core_factory, std::move(callbacks));
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const auto game_state = std::make_shared<GameState>(_core_factory, classic::getGame(_core_factory), GameState::Callbacks());
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const auto editor = std::make_shared<EditorState>(_core_factory, classic::getEditor(_core_factory), std::move(editor_callbacks));
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const auto about = std::make_shared<About>(_core_factory, std::move(about_callbacks));
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_states[GUIState::Tag::MAIN_MENU] = main_menu;
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_states[GUIState::Tag::GAME] = game_state;
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_states[GUIState::Tag::EDITOR] = editor;
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_states[GUIState::Tag::ABOUT] = about;
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pushState(GUIState::Tag::MAIN_MENU);
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@ -40,8 +40,14 @@ void MainMenu::enter()
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window_width / 3.f, window_height / 7.f});
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button_editor->setCallback(_callbacks.onAppendEditorState);
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auto button_about = std::make_shared<PushButton>("About", _core_factory, 48);
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button_about->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f * 5,
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window_width / 3.f, window_height / 7.f});
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button_about->setCallback(_callbacks.onAppendAboutState);
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_buttons->addChild(button_start);
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_buttons->addChild(button_editor);
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_buttons->addChild(button_about);
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_buttons->setVisibility();
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}
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#include "musicsfml.h"
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#include "textsfml.h"
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#include "linesfml.h"
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#include "spritesfml.h"
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CoreFactorySFML::CoreFactorySFML(sf::RenderTarget * const render_target) :
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_render_target(render_target)
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{
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auto gui_font = std::make_unique<sf::Font>();
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gui_font->loadFromFile("SourceCodePro-Regular.ttf");
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gui_font->loadFromFile("resources/SourceCodePro-Regular.ttf");
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_font_holder.load(kku::Font::Id::GUI, std::move(gui_font));
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auto menu_texture = std::make_unique<sf::Texture>();
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menu_texture->loadFromFile("resources/gui-texture.png");
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_texture_holder.load(kku::Texture::Id::GUI, std::move(menu_texture));
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}
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std::shared_ptr<kku::Music> CoreFactorySFML::getMusic() const
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return std::make_unique<LineSFML>(_render_target);
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}
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std::shared_ptr<kku::Sprite> CoreFactorySFML::getSprite(kku::GUISprite::Id id) const
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{
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const auto texture = _texture_holder.get(kku::Texture::Id::GUI);
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switch (id)
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{
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default:
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return nullptr;
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break;
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case kku::GUISprite::Id::SFML_LOGO:
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return std::make_unique<SpriteSFML>(_render_target, _texture_holder.get(kku::Texture::Id::GUI),
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kku::Area<unsigned int>{0, 0, 252, 81});
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break;
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case kku::GUISprite::Id::CRYPTOPP_LOGO:
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return std::make_unique<SpriteSFML>(_render_target, _texture_holder.get(kku::Texture::Id::GUI),
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kku::Area<unsigned int>{252, 0, 135, 36});
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break;
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}
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}
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kku::Vector2<std::size_t> CoreFactorySFML::getRenderSize() const
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{
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const sf::Vector2u size = _render_target->getSize();
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include <SFML/Graphics/Sprite.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include "core/corefactory.h"
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virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const override;
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virtual std::shared_ptr<kku::Rectangle> getRectangle() const override;
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virtual std::shared_ptr<kku::Line> getLine() const override;
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virtual std::shared_ptr<kku::Sprite> getSprite(kku::GUISprite::Id id) const override;
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virtual kku::Vector2<std::size_t> getRenderSize() const override;
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private:
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sf::RenderTarget * const _render_target;
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kku::ResourceHolder<sf::Font, kku::Font::Id> _font_holder;
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kku::ResourceHolder<sf::Texture, kku::Texture::Id> _texture_holder;
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};
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#include "spritesfml.h"
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SpriteSFML::SpriteSFML(sf::RenderTarget * const render_target,
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const std::shared_ptr<sf::Texture>& texture,
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const kku::Area<unsigned int> &cropping) :
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_render_target(render_target),
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_sprite(*texture, sf::IntRect(cropping.left, cropping.top, cropping.width, cropping.height))
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{}
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void SpriteSFML::setPosition(const kku::Point& position)
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{
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_sprite.setPosition(position.x, position.y);
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}
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kku::Point SpriteSFML::getPosition() const
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{
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const auto& position = _sprite.getPosition();
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return kku::Point
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{
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position.x,
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position.y
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};
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}
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void SpriteSFML::move(const kku::Vector2<float>& delta)
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{
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_sprite.move({delta.first, delta.second});
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}
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void SpriteSFML::display() const
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{
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_render_target->draw(_sprite);
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}
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#pragma once
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/Sprite.hpp>
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#include <memory>
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#include "core/sprite.h"
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class SpriteSFML : public kku::Sprite
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{
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public:
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explicit SpriteSFML(sf::RenderTarget * const render_target,
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const std::shared_ptr<sf::Texture> &texture,
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const kku::Area<unsigned int>& cropping);
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virtual void setPosition(const kku::Point& position) override;
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virtual kku::Point getPosition() const override;
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virtual void move(const kku::Vector2<float>& delta) override;
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virtual void display() const override;
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protected:
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sf::RenderTarget * const _render_target;
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sf::Sprite _sprite;
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};
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#include <array>
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class ClassicAnimationScenario;
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class ClassicSprite;
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class ClassicSelection;
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class ClassicNoteGraphics;
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class ClassicSelectionGraphics;
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struct MockElement
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{
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std::shared_ptr<ClassicSprite> sprite;
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std::shared_ptr<ClassicSelection> selection;
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std::shared_ptr<ClassicNoteGraphics> sprite;
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std::shared_ptr<ClassicSelectionGraphics> selection;
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bool selected;
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std::array<std::shared_ptr<ClassicAnimationScenario>, 5> animations;
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#include "selectionmanager.h"
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#include "classicmocknote.h"
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#include "mockelement.h"
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#include "graphics/classicselection.h"
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#include "graphics/classicselectiongraphics.h"
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#include <algorithm>
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SelectionManager::SelectionManager() :
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#include <vector>
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#include <array>
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class ClassicSprite;
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class ClassicNoteGraphics;
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class ClassicAnimationScenario;
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struct ArrowElement
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{
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std::shared_ptr<ClassicSprite> sprite;
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std::shared_ptr<ClassicNoteGraphics> sprite;
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std::array<std::shared_ptr<ClassicAnimationScenario>, 5> animations;
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kku::SystemEvent::Key::Code pressed_as = kku::SystemEvent::Key::Code::Unknown;
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#include <memory>
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class ClassicSprite;
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class ClassicNoteGraphics;
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class ClassicAnimationScenario
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{
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public:
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virtual ~ClassicAnimationScenario() = default;
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virtual void launch(const std::shared_ptr<ClassicSprite> sprite, const kku::microsec& time_begin, const kku::microsec &time_end) = 0;
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virtual void launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec &time_end) = 0;
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virtual void update(const kku::microsec& music_offset) = 0;
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virtual bool isDone() const = 0;
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protected:
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std::shared_ptr<ClassicSprite> _sprite;
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std::shared_ptr<ClassicNoteGraphics> _sprite;
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kku::microsec _time_begin;
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kku::microsec _time_end;
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};
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@ -1,7 +1,7 @@
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#include "classicdyinganimationscenario.h"
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#include "graphics/classicsprite.h"
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#include "graphics/classicnotegraphics.h"
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void ClassicDyingAnimationScenario::launch(const std::shared_ptr<ClassicSprite> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
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void ClassicDyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
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{
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_sprite = sprite;
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_time_begin = time_begin;
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@ -5,7 +5,7 @@
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class ClassicDyingAnimationScenario : public ClassicAnimationScenario
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{
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public:
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virtual void launch(const std::shared_ptr<ClassicSprite> sprite, const kku::microsec& time_begin, const kku::microsec& time_end) override;
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virtual void launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec& time_end) override;
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virtual void update(const kku::microsec& music_offset) override;
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virtual bool isDone() const override;
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};
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@ -1,7 +1,7 @@
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#include "classicflyinganimationscenario.h"
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#include "graphics/classicsprite.h"
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#include "graphics/classicnotegraphics.h"
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void ClassicFlyingAnimationScenario::launch(const std::shared_ptr<ClassicSprite> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
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||||
void ClassicFlyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
|
||||
{
|
||||
_sprite = sprite;
|
||||
_time_begin = time_begin;
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
class ClassicFlyingAnimationScenario : public ClassicAnimationScenario
|
||||
{
|
||||
public:
|
||||
virtual void launch(const std::shared_ptr<ClassicSprite> sprite, const kku::microsec& time_begin, const kku::microsec& time_end) override;
|
||||
virtual void launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec& time_end) override;
|
||||
virtual void update(const kku::microsec& music_offset) override;
|
||||
virtual bool isDone() const override;
|
||||
|
||||
|
|
|
@ -43,14 +43,14 @@ auto ClassicGraphicsFactory::generate(Type type) const -> SpriteData
|
|||
return SpriteData{shape, trail, color};
|
||||
}
|
||||
|
||||
std::shared_ptr<ClassicSprite> ClassicGraphicsFactory::createSprite(Type type) const
|
||||
std::shared_ptr<ClassicNoteGraphics> ClassicGraphicsFactory::createSprite(Type type) const
|
||||
{
|
||||
const auto data = generate(type);
|
||||
return std::make_shared<ClassicSprite>(ClassicSprite::Init{data.shape, data.trail, data.color});
|
||||
return std::make_shared<ClassicNoteGraphics>(ClassicNoteGraphics::Init{data.shape, data.trail, data.color});
|
||||
}
|
||||
|
||||
std::shared_ptr<ClassicSelection> ClassicGraphicsFactory::createSelection() const
|
||||
std::shared_ptr<ClassicSelectionGraphics> ClassicGraphicsFactory::createSelection() const
|
||||
{
|
||||
const auto shape = _core_factory->getRectangle();
|
||||
return std::make_shared<ClassicSelection>(ClassicSelection::Init{shape, kku::Color{51, 153, 255, 120}});
|
||||
return std::make_shared<ClassicSelectionGraphics>(ClassicSelectionGraphics::Init{shape, kku::Color{51, 153, 255, 120}});
|
||||
}
|
||||
|
|
|
@ -3,8 +3,8 @@
|
|||
#include <memory>
|
||||
|
||||
#include "classicmode/classicactions.h"
|
||||
#include "graphics/classicsprite.h"
|
||||
#include "graphics/classicselection.h"
|
||||
#include "graphics/classicnotegraphics.h"
|
||||
#include "graphics/classicselectiongraphics.h"
|
||||
#include "core/rectangle.h"
|
||||
#include "core/corefactory.h"
|
||||
|
||||
|
@ -13,8 +13,8 @@ class ClassicGraphicsFactory
|
|||
public:
|
||||
explicit ClassicGraphicsFactory(const std::shared_ptr<kku::CoreFactory>& core_factory);
|
||||
|
||||
std::shared_ptr<ClassicSprite> createSprite(Type type) const;
|
||||
std::shared_ptr<ClassicSelection> createSelection() const;
|
||||
std::shared_ptr<ClassicNoteGraphics> createSprite(Type type) const;
|
||||
std::shared_ptr<ClassicSelectionGraphics> createSelection() const;
|
||||
|
||||
private:
|
||||
const std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
|
|
|
@ -0,0 +1,70 @@
|
|||
#include "classicnotegraphics.h"
|
||||
|
||||
ClassicNoteGraphics::ClassicNoteGraphics(ClassicNoteGraphics::Init&& init) :
|
||||
_reset_color(init.color),
|
||||
_shape(init.shape),
|
||||
_trail(init.trail)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
_trail->setColor(init.color);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::reset()
|
||||
{
|
||||
_shape->setPosition(kku::Point{0, 0});
|
||||
_trail->setPosition(kku::Point{0, 0});
|
||||
|
||||
_shape->setColor(_reset_color);
|
||||
_trail->setColor(_reset_color);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setPosition(const kku::Point& position)
|
||||
{
|
||||
_shape->setPosition(position);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setTrailPosition(const kku::Point &position)
|
||||
{
|
||||
_trail->setPosition(position);
|
||||
}
|
||||
|
||||
kku::Point ClassicNoteGraphics::getPosition() const
|
||||
{
|
||||
return _shape->getPosition();
|
||||
}
|
||||
|
||||
kku::Point ClassicNoteGraphics::getTrailPosition() const
|
||||
{
|
||||
return _trail->getPosition();
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setColor(const kku::Color& color)
|
||||
{
|
||||
_shape->setColor(color);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setTrailColor(const kku::Color& color)
|
||||
{
|
||||
_trail->setColor(color);
|
||||
}
|
||||
|
||||
kku::Color ClassicNoteGraphics::getColor() const
|
||||
{
|
||||
return _shape->getColor();
|
||||
}
|
||||
|
||||
kku::Color ClassicNoteGraphics::getTrailColor() const
|
||||
{
|
||||
return _trail->getColor();
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::display() const
|
||||
{
|
||||
_shape->display();
|
||||
_trail->display();
|
||||
}
|
||||
|
||||
std::shared_ptr<const kku::Rectangle> ClassicNoteGraphics::getRectangle() const
|
||||
{
|
||||
return _shape;
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
#pragma once
|
||||
|
||||
#include "core/sprite.h"
|
||||
#include "core/point.h"
|
||||
#include "core/color.h"
|
||||
#include "core/rectangle.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
class ClassicNoteGraphics
|
||||
{
|
||||
public:
|
||||
|
||||
struct Init
|
||||
{
|
||||
std::shared_ptr<kku::Rectangle> shape;
|
||||
std::shared_ptr<kku::Rectangle> trail;
|
||||
kku::Color color;
|
||||
};
|
||||
|
||||
ClassicNoteGraphics(ClassicNoteGraphics::Init&& init);
|
||||
void reset();
|
||||
void display() const;
|
||||
|
||||
void setPosition(const kku::Point &position);
|
||||
void setTrailPosition(const kku::Point &position);
|
||||
kku::Point getPosition() const;
|
||||
kku::Point getTrailPosition() const;
|
||||
|
||||
void setColor(const kku::Color& color);
|
||||
void setTrailColor(const kku::Color& color);
|
||||
kku::Color getColor() const;
|
||||
kku::Color getTrailColor() const;
|
||||
|
||||
std::shared_ptr<const kku::Rectangle> getRectangle() const;
|
||||
|
||||
protected:
|
||||
kku::Color _reset_color;
|
||||
std::shared_ptr<kku::Rectangle> _shape;
|
||||
std::shared_ptr<kku::Rectangle> _trail;
|
||||
};
|
|
@ -48,7 +48,7 @@ public:
|
|||
|
||||
for (auto it = _first; it != _last; ++it)
|
||||
{
|
||||
display((*it)->getElements());
|
||||
//display((*it)->getElements());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -139,8 +139,8 @@ public:
|
|||
element.sprite->setPosition(element.position);
|
||||
element.sprite->setTrailPosition(kku::Point( 0.f, 9.f ));
|
||||
|
||||
element.selection = _factory->createSelection();
|
||||
element.selection->adjustTo(element.sprite);
|
||||
//element.selection = _factory->createSelection();
|
||||
//element.selection->adjustTo(element.sprite);
|
||||
|
||||
element.animations[ClassicNote::State::NONE] = nullptr;
|
||||
element.animations[ClassicNote::State::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
|
||||
|
@ -165,7 +165,7 @@ public:
|
|||
}
|
||||
|
||||
protected:
|
||||
kku::SpriteContainer<Type, ClassicGraphicsFactory, ClassicSprite> _sprite_container;
|
||||
kku::SpriteContainer<Type, ClassicGraphicsFactory, ClassicNoteGraphics> _sprite_container;
|
||||
const std::shared_ptr<const ClassicGraphicsFactory> _factory;
|
||||
|
||||
typedef typename std::set<TNote*>::const_iterator Iterator;
|
||||
|
@ -207,7 +207,7 @@ protected:
|
|||
&& offset <= note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicNote::State::FLYING);
|
||||
setGraphics(note, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
|
||||
//setGraphics(note, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -242,7 +242,7 @@ protected:
|
|||
&& offset <= note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicNote::State::FLYING);
|
||||
note->setGraphics(this, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
|
||||
//note->setGraphics(this, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
|
||||
}
|
||||
|
||||
++note_iterator;
|
||||
|
|
|
@ -1,25 +0,0 @@
|
|||
#include "classicselection.h"
|
||||
#include "classicsprite.h"
|
||||
|
||||
ClassicSelection::ClassicSelection(ClassicSelection::Init&& init) :
|
||||
_fill_color(init.color),
|
||||
_shape(init.shape)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
}
|
||||
|
||||
void ClassicSelection::reset()
|
||||
{
|
||||
_shape->setPosition(kku::Point{0, 0});
|
||||
_shape->setColor(kku::Color{51, 153, 255, 120});
|
||||
}
|
||||
|
||||
void ClassicSelection::display() const
|
||||
{
|
||||
_shape->display();
|
||||
}
|
||||
|
||||
void ClassicSelection::adjustTo(const std::shared_ptr<ClassicSprite>& sprite)
|
||||
{
|
||||
_shape->setRect(sprite->getRectangle()->getRect());
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
#include "classicselectiongraphics.h"
|
||||
#include "classicnotegraphics.h"
|
||||
|
||||
ClassicSelectionGraphics::ClassicSelectionGraphics(ClassicSelectionGraphics::Init&& init) :
|
||||
_fill_color(init.color),
|
||||
_shape(init.shape)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
}
|
||||
|
||||
void ClassicSelectionGraphics::reset()
|
||||
{
|
||||
_shape->setPosition(kku::Point{0, 0});
|
||||
_shape->setColor(kku::Color{51, 153, 255, 120});
|
||||
}
|
||||
|
||||
void ClassicSelectionGraphics::display() const
|
||||
{
|
||||
_shape->display();
|
||||
}
|
||||
|
||||
void ClassicSelectionGraphics::adjustTo(const std::shared_ptr<ClassicNoteGraphics>& sprite)
|
||||
{
|
||||
_shape->setRect(sprite->getRectangle()->getRect());
|
||||
}
|
|
@ -6,9 +6,9 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
class ClassicSprite;
|
||||
class ClassicNoteGraphics;
|
||||
|
||||
class ClassicSelection : public kku::Sprite
|
||||
class ClassicSelectionGraphics
|
||||
{
|
||||
public:
|
||||
|
||||
|
@ -18,11 +18,11 @@ public:
|
|||
kku::Color color;
|
||||
};
|
||||
|
||||
explicit ClassicSelection(ClassicSelection::Init&& init);
|
||||
virtual void reset() override;
|
||||
virtual void display() const override;
|
||||
explicit ClassicSelectionGraphics(ClassicSelectionGraphics::Init&& init);
|
||||
void reset();
|
||||
void display() const;
|
||||
|
||||
void adjustTo(const std::shared_ptr<ClassicSprite>& sprite);
|
||||
void adjustTo(const std::shared_ptr<ClassicNoteGraphics>& sprite);
|
||||
|
||||
protected:
|
||||
kku::Color _fill_color;
|
|
@ -1,70 +0,0 @@
|
|||
#include "classicsprite.h"
|
||||
|
||||
ClassicSprite::ClassicSprite(ClassicSprite::Init&& init) :
|
||||
_reset_color(init.color),
|
||||
_shape(init.shape),
|
||||
_trail(init.trail)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
_trail->setColor(init.color);
|
||||
}
|
||||
|
||||
void ClassicSprite::reset()
|
||||
{
|
||||
_shape->setPosition(kku::Point{0, 0});
|
||||
_trail->setPosition(kku::Point{0, 0});
|
||||
|
||||
_shape->setColor(_reset_color);
|
||||
_trail->setColor(_reset_color);
|
||||
}
|
||||
|
||||
void ClassicSprite::setPosition(const kku::Point& position)
|
||||
{
|
||||
_shape->setPosition(position);
|
||||
}
|
||||
|
||||
void ClassicSprite::setTrailPosition(const kku::Point &position)
|
||||
{
|
||||
_trail->setPosition(position);
|
||||
}
|
||||
|
||||
kku::Point ClassicSprite::getPosition() const
|
||||
{
|
||||
return _shape->getPosition();
|
||||
}
|
||||
|
||||
kku::Point ClassicSprite::getTrailPosition() const
|
||||
{
|
||||
return _trail->getPosition();
|
||||
}
|
||||
|
||||
void ClassicSprite::setColor(const kku::Color& color)
|
||||
{
|
||||
_shape->setColor(color);
|
||||
}
|
||||
|
||||
void ClassicSprite::setTrailColor(const kku::Color& color)
|
||||
{
|
||||
_trail->setColor(color);
|
||||
}
|
||||
|
||||
kku::Color ClassicSprite::getColor() const
|
||||
{
|
||||
return _shape->getColor();
|
||||
}
|
||||
|
||||
kku::Color ClassicSprite::getTrailColor() const
|
||||
{
|
||||
return _trail->getColor();
|
||||
}
|
||||
|
||||
void ClassicSprite::display() const
|
||||
{
|
||||
_shape->display();
|
||||
_trail->display();
|
||||
}
|
||||
|
||||
std::shared_ptr<const kku::Rectangle> ClassicSprite::getRectangle() const
|
||||
{
|
||||
return _shape;
|
||||
}
|
|
@ -1,41 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "core/sprite.h"
|
||||
#include "core/point.h"
|
||||
#include "core/color.h"
|
||||
#include "core/rectangle.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
class ClassicSprite : public kku::Sprite
|
||||
{
|
||||
public:
|
||||
|
||||
struct Init
|
||||
{
|
||||
std::shared_ptr<kku::Rectangle> shape;
|
||||
std::shared_ptr<kku::Rectangle> trail;
|
||||
kku::Color color;
|
||||
};
|
||||
|
||||
explicit ClassicSprite(ClassicSprite::Init&& init);
|
||||
virtual void reset() override;
|
||||
virtual void display() const override;
|
||||
|
||||
virtual void setPosition(const kku::Point &position);
|
||||
virtual void setTrailPosition(const kku::Point &position);
|
||||
virtual kku::Point getPosition() const;
|
||||
virtual kku::Point getTrailPosition() const;
|
||||
|
||||
virtual void setColor(const kku::Color& color);
|
||||
virtual void setTrailColor(const kku::Color& color);
|
||||
virtual kku::Color getColor() const;
|
||||
virtual kku::Color getTrailColor() const;
|
||||
|
||||
std::shared_ptr<const kku::Rectangle> getRectangle() const;
|
||||
|
||||
protected:
|
||||
kku::Color _reset_color;
|
||||
std::shared_ptr<kku::Rectangle> _shape;
|
||||
std::shared_ptr<kku::Rectangle> _trail;
|
||||
};
|
|
@ -1,121 +0,0 @@
|
|||
#include "classictimelinegraphicsmanager.h"
|
||||
|
||||
#include "editor/mockelement.h"
|
||||
#include "game/arrowelement.h"
|
||||
|
||||
ClassicTimelineGraphicsManager::ClassicTimelineGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory>& factory,
|
||||
const kku::microsec& visibility_offset) :
|
||||
ClassicGraphicsManager(visibility_offset),
|
||||
_sprite_container({Type::UP, Type::DOWN,
|
||||
Type::LEFT, Type::RIGHT},
|
||||
factory),
|
||||
_factory(factory),
|
||||
_timeline(timeline)
|
||||
{
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::input(kku::GameEvent&& input)
|
||||
{
|
||||
(void)input;
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::display() const
|
||||
{
|
||||
if (nothingToDraw())
|
||||
return;
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::update(const kku::microsec &offset)
|
||||
{
|
||||
fetchLastNote(offset);
|
||||
fetchFirstNote(offset);
|
||||
|
||||
updateVisibleNotes(offset);
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::display(const std::vector<ArrowElement>& elements) const
|
||||
{
|
||||
for (std::size_t i = 0; i < elements.size(); ++i)
|
||||
{
|
||||
const auto& sprite = elements[i].sprite;
|
||||
|
||||
if (i >= 1)
|
||||
{
|
||||
//const auto& neighbor_sprite = elements[i - 1].sprite;
|
||||
|
||||
//const auto c1 = neighbor_sprite->trailPosition();
|
||||
//const auto c2 = sprite->trailPosition();
|
||||
|
||||
//_render_target->draw(makeLine(c1, c2));
|
||||
}
|
||||
|
||||
sprite->display();
|
||||
}
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange &&range)
|
||||
{
|
||||
(void)elements; (void)range;
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::display(const std::vector<MockElement>& elements) const
|
||||
{
|
||||
for (std::size_t i = 0; i < elements.size(); ++i)
|
||||
{
|
||||
const auto& sprite = elements[i].sprite;
|
||||
|
||||
if (i >= 1)
|
||||
{
|
||||
//const auto& neighbor_sprite = elements[i - 1].sprite;
|
||||
|
||||
//const auto c1 = neighbor_sprite->trailPosition();
|
||||
//const auto c2 = sprite->trailPosition();
|
||||
|
||||
//_render_target->draw(makeLine(c1, c2));
|
||||
}
|
||||
|
||||
sprite->display();
|
||||
}
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::setGraphics(std::vector<MockElement>& elements, kku::TimeRange &&range)
|
||||
{
|
||||
(void)elements; (void)range;
|
||||
}
|
||||
|
||||
/*sf::VertexArray ClassicSceneGraphicsSFML::makeLine(const kku::Point& c1, const kku::Point& c2) const
|
||||
{
|
||||
sf::VertexArray line(sf::LinesStrip, 2);
|
||||
line[0].color = sf::Color::Yellow;
|
||||
line[0].position = {c1.x + 10, c1.y};
|
||||
line[1].color = sf::Color::Blue;
|
||||
line[1].position = {c2.x + 10, c2.y};
|
||||
|
||||
return line;
|
||||
}*/
|
||||
|
||||
void ClassicTimelineGraphicsManager::updateVisibleNotes(const kku::microsec &offset)
|
||||
{
|
||||
(void)offset;
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
||||
{
|
||||
(void)offset; // ????
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::fetchLastNote(const kku::microsec& offset)
|
||||
{
|
||||
(void)offset; // ????
|
||||
}
|
||||
|
||||
bool ClassicTimelineGraphicsManager::nothingToDraw() const noexcept
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ClassicTimelineGraphicsManager::isVisiblyClose(const ClassicNote * const note, const kku::microsec& music_offset) const noexcept
|
||||
{
|
||||
return note && music_offset;
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "classicmode/classicnote.h"
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
#include "graphics/classicgraphicsfactory.h"
|
||||
#include "core/timeline.h"
|
||||
#include "core/spritecontainer.h"
|
||||
|
||||
class ClassicSprite;
|
||||
|
||||
class ClassicTimelineGraphicsManager : public ClassicGraphicsManager
|
||||
{
|
||||
public:
|
||||
explicit ClassicTimelineGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory>& factory,
|
||||
const kku::microsec& visibility_offset);
|
||||
|
||||
virtual void input(kku::GameEvent&& input) override;
|
||||
|
||||
virtual void display() const override;
|
||||
virtual void update(const kku::microsec& offset) override;
|
||||
|
||||
virtual void display(const std::vector<ArrowElement>& elements) const override;
|
||||
virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range) override;
|
||||
|
||||
virtual void display(const std::vector<MockElement>& elements) const override;
|
||||
virtual void setGraphics(std::vector<MockElement>& elements, kku::TimeRange&& range) override;
|
||||
|
||||
protected:
|
||||
kku::SpriteContainer<Type, ClassicGraphicsFactory, ClassicSprite> _sprite_container;
|
||||
const std::shared_ptr<const ClassicGraphicsFactory> _factory;
|
||||
|
||||
const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
|
||||
|
||||
inline bool nothingToDraw() const noexcept;
|
||||
inline bool isVisiblyClose(const ClassicNote * const note, const kku::microsec& music_offset) const noexcept;
|
||||
//inline sf::VertexArray makeLine(const kku::Point& c1, const kku::Point& c2) const;
|
||||
|
||||
void fetchFirstNote(const kku::microsec& offset);
|
||||
void fetchLastNote(const kku::microsec& offset);
|
||||
void updateVisibleNotes(const kku::microsec& offset);
|
||||
};
|
Loading…
Reference in New Issue