14 Commits (c1cd7e4e1b26c7731044d26e17fae8b6389f2858)

Author SHA1 Message Date
NaiJi ✨ c1cd7e4e1b refactor: Move from Qt build system to CMake
- Get rid of ptr usings
- Rename project to cirno-puzzle
- Move resources from src/
2 years ago
oss 34f35f4ac0 Extend map parser; now it's available to add complex cells in triggers 4 years ago
oss f8060438da Add audio, bug fix in map reader 4 years ago
NaiJi ✨ fefd6ddf49 Make everything work 4 years ago
oss 5d058f3e66 Level improve: add parser for level files 4 years ago
oss 6b6dc6671c Resolve conflicts 4 years ago
oss a2a1a67042 Rename Level.width, Level.height to .cols, .rows 4 years ago
NaiJi ✨ 256db75f37 Make everything work 4 years ago
NaiJi ✨ 05826aeb3c Replace raw ptrs with unique ptrs 4 years ago
oss 6eac3c84f6 Global refactoring; add level builder 4 years ago
NaiJi ✨ 1f72bfc1fd Add cell deviation 4 years ago
NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
4 years ago
NaiJi ✨ bfbb81568a Add leveling 4 years ago
NaiJi ✨ d907442cda Make src and build folders 4 years ago