Implement general selection for Editor
Buttons in drop menu widget have weird spacing
Implement automatic rescaling on resizing window
Implement and design basic style system for UI
BPM calculator fails to approximate intervals correctly
Implement timeline view for Editor
Fuck this shit, it encapsulates and makes more flexible game logic, like input and update, but it doesn't help with draw()
Okay, I will try to force Observer on it.
- There can be infinite…
Implement timeline view for Editor
Issues here:
- 2 kinds of classic notes should differently behave in 2 different contextes.
- In ClassicArrowNote update() and input() functions are concrete and cannot change depending on where…