Commit Graph

21 Commits

Author SHA1 Message Date
NaiJi ✨ ff07b628ac Start refactoring graphics manager 2021-12-21 20:07:19 +03:00
NaiJi ✨ 4be1429546 Remove graphics logic from core timeline 2021-12-21 18:48:39 +03:00
NaiJi ✨ bb1bb88085 Remove ticks as a concept from Editor 2021-12-13 19:52:26 +03:00
NaiJi ✨ 0cf711db94 Add offset adjustment for note insertion 2021-12-09 10:55:53 +03:00
NaiJi ✨ 94e3793ec6 Merge branch 'master' of https://dev.udongein.xyz/NaiJi/project-kyoku 2021-12-08 21:00:50 +03:00
NaiJi ✨ 581e1fe6a4 Rework Timeline to work fine with scrolling and note insertion 2021-12-08 21:00:47 +03:00
NaiJi ✨ 0e50cd117b Delete 'modes/classicmode/game/context.h' 2021-12-07 15:45:01 +01:00
NaiJi ✨ ebf736a0bb Implement scrolling in Editor 2021-12-06 22:18:04 +03:00
NaiJi ✨ 5e3ddccac0 Refactor music position, implement flow for Editor, link everything together 2021-12-03 22:21:27 +03:00
NaiJi ✨ 79543f6b93 Resolve missed context.h 2021-12-02 23:39:24 +03:00
NaiJi ✨ 43e09a6db1 Finish test basic implementation for ClassEditor 2021-11-24 21:21:30 +03:00
NaiJi ✨ 0b1acd7697 Add initializers for Mock notes in Editor 2021-11-23 21:35:13 +03:00
NaiJi ✨ b3bec61542 Separate graphics from game and editor logic 2021-11-18 01:14:52 +03:00
NaiJi ✨ 7f7045c920 Add ClassicEditor basis 2021-11-02 20:47:42 +03:00
NaiJi ✨ cfc8706c23 Fix Editor interface, replace some Game pointers with stack objects 2021-11-02 20:03:27 +03:00
NaiJi ✨ c097ac0da5 Add Editor interface 2021-10-05 21:48:28 +03:00
NaiJi ✨ 8579dc5507 Implement logic for HoldManager 2021-10-04 18:32:49 +03:00
NaiJi ✨ 24aadf8174 Separate Sprite animation logic into animation objects 2021-10-04 17:20:24 +03:00
NaiJi ✨ 841e042477 Replace vector with set in timeline 2021-10-03 18:23:28 +03:00
NaiJi ✨ 00273ab2fd Implement inheritance tree for Note 2021-09-28 06:48:06 +03:00
NaiJi ✨ 8d931f7a1e Globally redesign CMake and project structure 2021-09-16 20:52:44 +03:00