NaiJi ✨
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4ec11560f1
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Implement selection for editor notes
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2022-02-08 01:19:45 +03:00 |
NaiJi ✨
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5b5b2c2aa1
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Fix runtime failures after sfml-bridge merge
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2022-01-12 00:01:28 +03:00 |
NaiJi ✨
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d94454d36b
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Implement keyboard converter for SFML
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2022-01-11 23:15:24 +03:00 |
NaiJi ✨
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833dd2b781
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Refactor core
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2022-01-10 08:28:37 +03:00 |
NaiJi ✨
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ac88cd9dfa
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Separate SFML graphics logic from game logic
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2021-12-28 21:04:50 +03:00 |
NaiJi ✨
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bf35501c21
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Implement new Graphics Manager
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2021-12-27 21:41:25 +03:00 |
NaiJi ✨
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8d931f7a1e
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Globally redesign CMake and project structure
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2021-09-16 20:52:44 +03:00 |
NaiJi ✨
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944ad6a5bd
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Improve BPM calculation (not really (it's bad...))
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2021-09-13 21:50:39 +03:00 |
NaiJi ✨
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46baf6fdfb
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Implement slider tick animation on BPM calculator
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2021-09-10 21:35:48 +03:00 |
NaiJi ✨
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60d7b4e346
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Upgrade bpm calculator, try implement slider animation
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2021-09-08 22:05:56 +03:00 |
NaiJi ✨
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55b62e62bb
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Implement text with approximated BPM value during calculation
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2021-09-01 22:04:18 +03:00 |
NaiJi ✨
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80bc47e425
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Implement BPMCalculatorWidget, add sf::Time dt to all update() functions
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2021-08-27 20:40:48 +03:00 |
NaiJi ✨
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592f1883aa
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Implement fonts
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2021-08-26 20:41:16 +03:00 |
NaiJi ✨
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37391cfdfd
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Implement test drop menu and wrap up menu bar system
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2021-08-26 19:54:30 +03:00 |
NaiJi ✨
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5540361f94
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Add resource holder
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2021-08-21 15:29:58 +03:00 |
NaiJi ✨
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befd7e5cf9
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Implement BPMCalculator for internal bpm calculation in level editor
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2021-08-11 22:05:57 +03:00 |
NaiJi ✨
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a223b7253c
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Separate ClassicNote from its logic to ClassicNoteManager
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2021-08-09 21:59:40 +03:00 |
NaiJi ✨
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cf1119c742
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Encapsulate music and timer interpolation, test with pause
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2021-08-05 21:59:48 +03:00 |
NaiJi ✨
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a0ad8e7ed6
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Implement state machine infrastructure
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2021-08-03 21:42:58 +03:00 |
NaiJi ✨
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325d49270d
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Implement test main menu state
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2021-07-27 21:18:37 +03:00 |
NaiJi ✨
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92fd5c0c27
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Make GUIState interface, rearrange include
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2021-07-22 20:33:33 +03:00 |
NaiJi ✨
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00360f6c8d
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Implement hold for notes
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2021-07-21 21:15:56 +03:00 |
NaiJi ✨
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80d2c97766
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Interpolate music sample rate
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2021-07-19 20:59:23 +03:00 |
NaiJi ✨
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77a9d15caa
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Fix animation objects and note state machine
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2021-06-24 21:04:09 +03:00 |
NaiJi ✨
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a028773fe8
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Untie dependecies and make them more abstract
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2021-06-23 22:18:33 +03:00 |
NaiJi ✨
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5b7076ac1c
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Implement states
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2021-06-22 21:20:08 +03:00 |
NaiJi ✨
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d9788b31b8
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Encapsulate note switches into state objects
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2021-06-21 22:10:50 +03:00 |
NaiJi ✨
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89a80992cb
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Implement smoother animation and fullscreen
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2021-06-17 22:13:25 +03:00 |
NaiJi ✨
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cbe0fbb673
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Implement generic SpriteContainer
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2021-06-16 20:35:46 +03:00 |
NaiJi ✨
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106697f6af
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Iterative refactoring of what's done to this moment
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2021-06-16 18:16:18 +03:00 |
NaiJi ✨
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ad1b31c95c
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Implement more precise active note detection
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2021-06-11 20:39:47 +03:00 |
NaiJi ✨
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192e371d2f
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All simple curve flying animation
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2021-06-11 19:58:44 +03:00 |
NaiJi ✨
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ed300edcf6
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Finish brief version of new project design
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2021-06-09 21:08:58 +03:00 |
NaiJi ✨
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e5969d1484
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Improve work with timeline
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2021-06-08 21:32:36 +03:00 |
NaiJi ✨
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f66951bcec
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Implement basic ClassicNote
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2021-06-07 21:19:58 +03:00 |
NaiJi ✨
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89e9002b5e
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Implement PrecisionEvaluator for evaluating player input
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2021-05-28 20:50:57 +03:00 |
NaiJi ✨
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76a69b534d
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Reorganize folders and project structure
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2021-05-24 20:18:44 +03:00 |