100 Commits (e580d45eefa59389c2f5fb502d5f2ad04937564c)
 

Author SHA1 Message Date
NaiJi ✨ e580d45eef Add resources and licenses 2 years ago
NaiJi ✨ 124417d778 Implement Editor command system 2 years ago
NaiJi ✨ 98273d3a39 Fix animation break 2 years ago
NaiJi ✨ ed3330cb97 Improve visible notes calculation for scrolling in editor 2 years ago
NaiJi ✨ 9216fc9f84 Implement timeline graphics manager 2 years ago
NaiJi ✨ 6768aeabdf Implement selection manager 2 years ago
NaiJi ✨ 4ec11560f1 Implement selection for editor notes 2 years ago
NaiJi ✨ c576686752 Separate sprite graphics from note logic 2 years ago
NaiJi ✨ 017f400ad9 Replace shared_ptr for RenderTarget with T * const 2 years ago
NaiJi ✨ 5b5b2c2aa1 Fix runtime failures after sfml-bridge merge 2 years ago
NaiJi ✨ 381e4442ae Merge pull request 'sfml-bridge' (#23) from sfml-bridge into master
Reviewed-on: http://dev.udongein.xyz/NaiJi/project-kyoku/pulls/23
2 years ago
NaiJi ✨ d94454d36b Implement keyboard converter for SFML 2 years ago
NaiJi ✨ 833dd2b781 Refactor core 2 years ago
NaiJi ✨ ac88cd9dfa Separate SFML graphics logic from game logic 2 years ago
NaiJi ✨ 51d83f524a Remove unneded calls from GraphicsManager interface 2 years ago
NaiJi ✨ bf35501c21 Implement new Graphics Manager 2 years ago
NaiJi ✨ 8b4d362000 Implement complex graphics logic for notes 2 years ago
NaiJi ✨ ff07b628ac Start refactoring graphics manager 2 years ago
NaiJi ✨ 4be1429546 Remove graphics logic from core timeline 2 years ago
NaiJi ✨ bb1bb88085 Remove ticks as a concept from Editor 2 years ago
NaiJi ✨ 0cf711db94 Add offset adjustment for note insertion 2 years ago
NaiJi ✨ 94e3793ec6 Merge branch 'master' of https://dev.udongein.xyz/NaiJi/project-kyoku 2 years ago
NaiJi ✨ 581e1fe6a4 Rework Timeline to work fine with scrolling and note insertion 2 years ago
NaiJi ✨ 0e50cd117b Delete 'modes/classicmode/game/context.h' 2 years ago
NaiJi ✨ ebf736a0bb Implement scrolling in Editor 2 years ago
NaiJi ✨ 5e3ddccac0 Refactor music position, implement flow for Editor, link everything together 2 years ago
NaiJi ✨ 79543f6b93 Resolve missed context.h 2 years ago
NaiJi ✨ cf205810b2 Implement EditorWidget logic 2 years ago
NaiJi ✨ 43e09a6db1 Finish test basic implementation for ClassEditor 2 years ago
NaiJi ✨ 0b1acd7697 Add initializers for Mock notes in Editor 2 years ago
NaiJi ✨ b3bec61542 Separate graphics from game and editor logic 2 years ago
NaiJi ✨ 7f7045c920 Add ClassicEditor basis 3 years ago
NaiJi ✨ cfc8706c23 Fix Editor interface, replace some Game pointers with stack objects 3 years ago
NaiJi ✨ c097ac0da5 Add Editor interface 3 years ago
NaiJi ✨ 8579dc5507 Implement logic for HoldManager 3 years ago
NaiJi ✨ 24aadf8174 Separate Sprite animation logic into animation objects 3 years ago
NaiJi ✨ 841e042477 Replace vector with set in timeline 3 years ago
NaiJi ✨ 00273ab2fd Implement inheritance tree for Note 3 years ago
NaiJi ✨ 8d931f7a1e Globally redesign CMake and project structure 3 years ago
NaiJi ✨ 3388aac813 Improve CMake to separate built and dynamically installed SFML 3 years ago
NaiJi ✨ 944ad6a5bd Improve BPM calculation (not really (it's bad...)) 3 years ago
NaiJi ✨ 46baf6fdfb Implement slider tick animation on BPM calculator 3 years ago
NaiJi ✨ 60d7b4e346 Upgrade bpm calculator, try implement slider animation 3 years ago
NaiJi ✨ 55b62e62bb Implement text with approximated BPM value during calculation 3 years ago
NaiJi ✨ 155ec1fca0 Implement Window, Implement BPMCalculationWidget layout 3 years ago
NaiJi ✨ 1ac47b8b24 Fix cascade menu render in Editor 3 years ago
NaiJi ✨ dbe26c5d9a Move Editor initialization from Constructor to ::Enter() 3 years ago
NaiJi ✨ 80bc47e425 Implement BPMCalculatorWidget, add sf::Time dt to all update() functions 3 years ago
NaiJi ✨ 788cd090f2 Remove unnecessary argument in resetRect of CascadeMenuButton 3 years ago
NaiJi ✨ 4093963706 Fix color palette 3 years ago