NaiJi ✨
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5b22f627fa
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JUUUUN FUCKING DO IT YEEEEE
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6 months ago |
NaiJi ✨
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4b91146c33
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Implement Timeline Graphics Manager view
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10 months ago |
NaiJi ✨
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cf33d7c172
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Add graphics timeline manager and handle game pause
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10 months ago |
NaiJi ✨
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55b8349e60
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Fix graphics removal
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10 months ago |
NaiJi ✨
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90292750fb
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Adjust editor process to new editor context
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10 months ago |
NaiJi ✨
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c24ecc0acc
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Adjust game process to new game context
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10 months ago |
NaiJi ✨
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45132ff82a
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Add polymorphic draw for classic notes
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10 months ago |
NaiJi ✨
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0d97e61f4b
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Adapt graphics manager to GameContext
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10 months ago |
NaiJi ✨
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c2b23a4c59
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Move HolderManager and ClassicGraphicsManager to context
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11 months ago |
NaiJi ✨
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14c201e28d
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Add new abstraction Context
Implement GameContext and move all logic from ClassicArrowNote to there
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11 months ago |
NaiJi ✨
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f1d24460a6
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Start documenting some classes
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11 months ago |
NaiJi ✨
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41541e0757
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Turn ArrowNote into a template with T for note element
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1 year ago |
NaiJi ✨
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70d3284eeb
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Turn SelectionManager into template
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1 year ago |
NaiJi ✨
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b92bffb43e
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Implement resource sprites and about page with third-party logos
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1 year ago |
NaiJi ✨
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e580d45eef
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Add resources and licenses
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1 year ago |
NaiJi ✨
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124417d778
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Implement Editor command system
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1 year ago |
NaiJi ✨
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98273d3a39
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Fix animation break
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1 year ago |
NaiJi ✨
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ed3330cb97
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Improve visible notes calculation for scrolling in editor
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1 year ago |
NaiJi ✨
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9216fc9f84
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Implement timeline graphics manager
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1 year ago |
NaiJi ✨
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6768aeabdf
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Implement selection manager
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1 year ago |
NaiJi ✨
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4ec11560f1
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Implement selection for editor notes
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1 year ago |
NaiJi ✨
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c576686752
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Separate sprite graphics from note logic
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1 year ago |
NaiJi ✨
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017f400ad9
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Replace shared_ptr for RenderTarget with T * const
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1 year ago |
NaiJi ✨
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5b5b2c2aa1
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Fix runtime failures after sfml-bridge merge
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1 year ago |
NaiJi ✨
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381e4442ae
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Merge pull request 'sfml-bridge' (#23) from sfml-bridge into master
Reviewed-on: http://dev.udongein.xyz/NaiJi/project-kyoku/pulls/23
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1 year ago |
NaiJi ✨
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d94454d36b
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Implement keyboard converter for SFML
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1 year ago |
NaiJi ✨
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833dd2b781
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Refactor core
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1 year ago |
NaiJi ✨
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ac88cd9dfa
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Separate SFML graphics logic from game logic
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1 year ago |
NaiJi ✨
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51d83f524a
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Remove unneded calls from GraphicsManager interface
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1 year ago |
NaiJi ✨
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bf35501c21
|
Implement new Graphics Manager
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1 year ago |
NaiJi ✨
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8b4d362000
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Implement complex graphics logic for notes
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1 year ago |
NaiJi ✨
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ff07b628ac
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Start refactoring graphics manager
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1 year ago |
NaiJi ✨
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4be1429546
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Remove graphics logic from core timeline
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1 year ago |
NaiJi ✨
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bb1bb88085
|
Remove ticks as a concept from Editor
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1 year ago |
NaiJi ✨
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0cf711db94
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Add offset adjustment for note insertion
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1 year ago |
NaiJi ✨
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94e3793ec6
|
Merge branch 'master' of https://dev.udongein.xyz/NaiJi/project-kyoku
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1 year ago |
NaiJi ✨
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581e1fe6a4
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Rework Timeline to work fine with scrolling and note insertion
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1 year ago |
NaiJi ✨
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0e50cd117b
|
Delete 'modes/classicmode/game/context.h'
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1 year ago |
NaiJi ✨
|
ebf736a0bb
|
Implement scrolling in Editor
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1 year ago |
NaiJi ✨
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5e3ddccac0
|
Refactor music position, implement flow for Editor, link everything together
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1 year ago |
NaiJi ✨
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79543f6b93
|
Resolve missed context.h
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1 year ago |
NaiJi ✨
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cf205810b2
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Implement EditorWidget logic
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1 year ago |
NaiJi ✨
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43e09a6db1
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Finish test basic implementation for ClassEditor
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1 year ago |
NaiJi ✨
|
0b1acd7697
|
Add initializers for Mock notes in Editor
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1 year ago |
NaiJi ✨
|
b3bec61542
|
Separate graphics from game and editor logic
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1 year ago |
NaiJi ✨
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7f7045c920
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Add ClassicEditor basis
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1 year ago |
NaiJi ✨
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cfc8706c23
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Fix Editor interface, replace some Game pointers with stack objects
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1 year ago |
NaiJi ✨
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c097ac0da5
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Add Editor interface
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1 year ago |
NaiJi ✨
|
8579dc5507
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Implement logic for HoldManager
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1 year ago |
NaiJi ✨
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24aadf8174
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Separate Sprite animation logic into animation objects
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1 year ago |